We are a community
creators that believes
play fosters a deeper
human experience by
connecting us to one
another.We are a community of trailblazing creators that believes play fosters a deeper human experience by connecting us to one another.Typography
Our character-driven games spread joy by uniting players across 92 countries through a shared purpose and community.
Blockchain technology is unlocking a new era for gamers. We are leading this innovative movement by developing immersive worlds where players come to create, collect, curate, compete, and own.
Mino Games is backed by the best and trusted global venture
capital firms in the industry
2D Lead Artist
Senior Marketing Artist
Customer Support Specialist
Both founders Joshua Buckley and Sasha Mackinnon built and sold gaming companies as teenagers.
Mino Games is founded and participated in YC Summer 2011.
Lead by A16Z as our flagship game MinoMonsters is approaching launch.
MinoMonsters 2 took the Mino universe to a whole new level. Hundreds more monsters, immersive story, weekly.
As a team 10, we built the sequel to MinoMonsters which generated over 2mm in its first month of launch.
We raised a 2mm Series A lead by Sybo, and moved our head office to Montreal to start developing Cat Game!
We had a huge launch of Cat Game, which generated over 2mm in revenue the first month and secured $30mm in UA funding.
Partnered with Playco to launch Cat Life - a Facebook messenger version of Cat Game with a fresh new take on social games.
With the success of our games, we scaled our team to over 80 people and moved to work full remote. We’re now a worldwide company!
Launched Dog Game, the latest installment in our “Collector Franchise”. Dog game is beloved by our existing fans and new players.
Our hard work paid off - we raised at 15m series B as Cat Game continues to grow and we gear up to take on exciting new projects in Crepto and on different platforms.