We make games driven by beautiful characters, strong communities and wicked fun gameplay
Join The Team!Our 75 person team is a creative powerhouse, and have all been inspired by the franchises that shaped our childhood – pokemon, marvel, disney, avatar. Our mission for the last 10 years has been to build the next perennial franchise, starting in gaming.
Team of 100+ caring, fully remote Monsters
23mm raised from
world class investors
Over 60mm world
wide downloads
We are working on our first major crypto project – coming soon!
Cat Game is one of the cutest mobile games on the market - team up with your friends and collect thousands of CUTE CATS.
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Don’t like cats? We have you covered. Dog game has thousands more cute dogs to collect, play with with more every week.
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MinoMonsters 2 took the Mino universe to a whole new level. Hundreds more monsters, immersive stories were released every week.
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Mino is supported by some of the most well respected investors in the industry.
Quote from leadership 1 - Mino is on a mission to build the worlds largest, happiest gaming community. We build games that bring together people from all cultures and walks of life through play.
Quote from leadership 1 - Mino is on a mission to build the worlds largest, happiest gaming community. We build games that bring together people from all cultures and walks of life through play.
Quote from leadership 1 - Mino is on a mission to build the worlds largest, happiest gaming community. We build games that bring together people from all cultures and walks of life through play.
Both founders Joshua Buckley and Sasha Mackinnon built and sold gaming companies as teenagers.
Mino Games is founded and participated in YC Summer 2011.
Lead by A16Z as our flagship game MinoMonsters is approaching launch.
MinoMonsters 2 took the Mino universe to a whole new level. Hundreds more monsters, immersive story, weekly.
As a team 10, we built the sequel to MinoMonsters which generated over 2mm in its first month of launch.
We raised a 2mm Series A lead by Sybo, and moved our head office to Montreal to start developing Cat Game!
We had a huge launch of Cat Game, which generated over 2mm in revenue the first month and secured $30mm in UA funding.
Partnered with Playco to launch Cat Life - a Facebook messenger version of Cat Game with a fresh new take on social games.
With the success of our games, we scaled our team to over 80 people and moved to work full remote. We’re now a worldwide company!
Launched Dog Game, the latest installment in our “Collector Franchise”. Dog game is beloved by our existing fans and new players.